Douglas Adams' Starship Titanic Arrives On April 2

Posted on March 31, 1998

Simon & Schuster Interactive and The Digital Village announced that April 2 will be the street date in the United States for the PC adventure game title -- Douglas Adams' Starship Titanic.

Starship Titanic introduces a language processor capable of facilitating entertaining conversations between the player and the game's central characters. The language engine features SpookiTalk, a proprietary parser tool that draws on more than 14 hours of recorded dialogue and a library of more than 12,000 popular references. The game's graphics were executed under the direction of the Oscar award-winning design team of Oscar Chichoni and Isabel Molina.

Douglas Adams says in a statement, "I really wanted to originate an adventure game for CD-ROM. Most works adapted from books or television are extremely linear. With Starship Titanic, I am very conscious of recalling into this medium some of the complex interaction between author and player that was characteristic of the early adventure games, but which got lost when the medium progressed technologically and more attention focused on the graphics. Our graphics are fabulous, but our character interactions are fabulous as well."

Starship Titanic is a joint venture between Simon & Schuster Interactive and The Digital Village.


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