The following are reviews of Ender's Shadow and Ender's Game by Orson Scott Card. You can read more about the books in our interview with the author.
Ender's Shadow
by Orson Scott Card
Tor, Sept., 1999.
Hardcover, 352 pages.
ISBN: 031286860X.
Ordering information:
Amazon.com.

This is a parallel novel to the first in the Ender quartet,
Ender's Game.
Ender's Shadow covers the same time
period as
Ender's Game, but from the point of view
of a small boy known as Bean. Bean was discovered
in the slums of Rotterdam where he survived solely by his wits.
The idea of telling the same story over from another
character's viewpoint is a risky one. Oftentimes,
the so-called parallel novel is full of
incomprehensible references that leave first time readers
puzzled and experienced readers bored. But when Orson
Scott Card takes on the parallel view novel, it's
truly a different story. The book is absolutely brilliant,
either as a stand alone or as a welcome addition
to
Ender's Game.
Bean is a complex character and his story is incredibly moving.
But it is the wonderful character of the nun who discovers
Bean, Sister Carlotta, who steals every scene in which she appears.
Her wit is rapier sharp and quite funny. One wonders if she
is a mouthpiece for Card's own views on religion, honor and
duty. In any event, if you've been living on an asteroid for the
last 20 years and haven't yet made the acquaintance of
Ender Wiggin and the group from the Battle School, you
have an amazing treat ahead of you. And as for Card fans --
it would take an army of conquering aliens to keep them away
from this book. Highly Recommended.
--Claire E. White
Ender's Game (re-issue edition)
by Orson Scott Card
Tor Books, July 1994.
Paperback, 324 pages.
ISBN: 0812550706.
Ordering information:
Amazon.com.
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by Orson Scott Card"
In the Earth of the future, mankind is at risk of annihilation
from a species of aliens. After barely winning the last war,
humans must prepare to fight again and defend the Earth.
Now the government has decided to handpick the military
geniuses of the future and train these children in the
infamous Battle School, which uses computer games
to simulate war. The school is tough, both in the curriculum
and the numerous mind games played by the school officials
on the students -- all in the name of defending Earth.
Ender Wiggin, an extremely
talented child is chosen for Battle School, and it is
his story that Ender's Game follows. Nothing is as it
seems in Battle School, and the story's shocking
denouement only seems perfectly rational after you
put the book down.
When
Ender's Game was first published in novel form in 1985,
it immediately became one of the most talked-about and
loved SF novels of the time. Card excels at writing children,
and at creating new worlds which are both familiar and
exotic at the same time. Winner of both the Nebula and
Hugo Awards, this is one book that lives up to its hype, and
that no SF lover should miss. Highly Recommended.
--Claire E. White
Return to the
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